Álvaro Ruiz

3D Character Artist

Freelance 3D Character Artist for games.
Available for work.


Gunner

Based on a concept by Na Liang

Software Used:
Zbrush, Blender, Substance Painter, Marmoset Toolbag

29.6K triangles
Pbr Metallic Roughness


Shinobi

My submission for the Artstation Feudal Japan challenge.
Concept by Kati StarSoulArt

Software Used:
Zbrush, Maya, Blender, Substance Painter, Marmoset Toolbag

30K triangles
Pbr Metallic Roughness


Ivy

Concept by LLC

Software Used:
Zbrush, Maya, Blender, Substance Painter, Marmoset Toolbag

37K triangles
Pbr Metallic Roughness


Room Girl

Art test i did for Room 8 Studio

Software Used:
Zbrush, Blender, Substance Painter, Marmoset Toolbag

14.8K triangles
Pbr Metallic Roughness

Stylized anatomy Basemeshes

Stytlized anatomy models I made for practice.

Available for purchase HERE